Managing Items
The library is where all your 3D items and assets live. The tabs at the top switch between My Library and My Collections.
Browsing
- List (☰) / Grid (⊞) view toggle — your choice is remembered per browser
- Search, sort (newest · oldest · name), and a deployment filter (all · public · private)
- Each item shows its thumbnail, type badge (Gaussian Splatting · Mesh), brand · SKU, color, group, and a public/private badge
- Click the thumbnail for a 3D quick-view preview (with shortcuts to statistics, the advanced editor, and the basic editor)
- Click the row to open the item detail page
Library list — group chip bar and item list
Organizing with groups
The chip bar above the list (All · Ungrouped · your groups · + New group) sorts items like folders.
- Create with + New group; a group chip's menu changes its color or name, or deletes it (items move to Ungrouped)
- Assign per item via ⋯ menu → Assign group, or select several items and use Move to group
- Groups are for organizing — for public-facing bundles use Collections → Publishing & Sharing chapter
Acting on many items at once
Selecting items with checkboxes opens a bulk-action header (select all on page / select all N items).
- Bulk style apply — apply viewer styles (background, size, camera, UI, cinematic, …) to many items at once. Only checked fields are applied; everything else keeps each item's existing value. Prefill from a source item ("like this item") or a preset, then apply — with undo support
- Move to group — bulk group assignment
- Excel export — export the item list to Excel (can include embed HTML tag columns)
Bulk style apply modal
Clone · Share · Delete
From an item's ⋯ menu:
- Clone — copies the item as a new item
- Share — copy the full link or open in a new tab
- Delete — requires typing
deleteto confirm. Deleted data is kept for at least 2 weeks for recovery, then may be permanently removed
