Shortcuts
Press ? inside the editor or click the keyboard icon in the top bar for the always-current shortcut modal. The essentials:
Tab/Shift+Tab— cycle editing modes forward / backward (normal → splat → mesh → style → image)Ctrl+Z/Ctrl+Y— undo / redoCtrl+S— save- Scene:
Htoggle orthographic view ·Shift+Ggrid ·0floor mode ·Jghost object ·Kcamera viewers ·Shift+Spacemaximize/restore the active pane - Open Normal edit panels:
Ccolor ·Mcamera ·Nanimation ·Dshort-form ·Orecord - Timeline:
Iadd keyframe ·Spaceplay/pause ·←→step one frame ·Shift+drag pan ·Shift+wheel scroll - Draw:
Utoggle drawing ·Shift+Ppen tool ·Shift+Uclear drawing - Splat selection:
Bbrush ·Trectangle ·Llasso ·Ppolygon ·1–5combine mode (set/extend/subtract/invert/intersect) ·Aselect all/deselect ·Ctrl+Iinvert ·Ftoggle ring select ·Ztoggle highlight - Splat brush modes:
Sselect ·Dpaint ·Yadjust ·Ggrab ·Ctrl+C/Ctrl+Vcopy / paste stamp X— point display toggle ·V— ring display toggle (Splat edit mode)Qselect ·Wmove ·Erotate ·Rscale — switch the transform gizmo (Normal edit mode)./ numpad.— glide the camera target to the selection (splat selection · objects · lights · measurement points · keyframes…)Delete— delete selection- Brush size —
Shift+wheel while brushing, or[] - Lattice:
Shift/Ctrl+click toggle a control point ·Shift+drag rectangle select ·Aall ·Iinvert - Puppet pins:
Shift+drag = secondary action,Shift+wheel = radius - Mesh elements:
Atoggle all ·Ctrl/Cmd+Iinvert ·W/E/Rmove/rotate/scale - Mesh faces:
Xextrude ·Iinset ·Pseparate to a new object - Mesh edges:
Alt+clickselect a quad edge ring ·Ctrl/Cmd+RLoop Cut a quad ring ·Ctrl/Cmd+Bprofile bevel ·Ffill one boundary loop
The shortcut modal
The in-editor modal is always the authoritative list — this page is a summary.
