CONTENTSEditor · Shortcuts

Shortcuts

Press ? inside the editor or click the keyboard icon in the top bar for the always-current shortcut modal. The essentials:

  • Tab / Shift+Tab — cycle editing modes forward / backward (normal → splat → mesh → style → image)
  • Ctrl+Z / Ctrl+Y — undo / redo
  • Ctrl+S — save
  • Scene: H toggle orthographic view · Shift+G grid · 0 floor mode · J ghost object · K camera viewers · Shift+Space maximize/restore the active pane
  • Open Normal edit panels: C color · M camera · N animation · D short-form · O record
  • Timeline: I add keyframe · Space play/pause · step one frame · Shift+drag pan · Shift+wheel scroll
  • Draw: U toggle drawing · Shift+P pen tool · Shift+U clear drawing
  • Splat selection: B brush · T rectangle · L lasso · P polygon · 15 combine mode (set/extend/subtract/invert/intersect) · A select all/deselect · Ctrl+I invert · F toggle ring select · Z toggle highlight
  • Splat brush modes: S select · D paint · Y adjust · G grab · Ctrl+C / Ctrl+V copy / paste stamp
  • X — point display toggle · V — ring display toggle (Splat edit mode)
  • Q select · W move · E rotate · R scale — switch the transform gizmo (Normal edit mode)
  • . / numpad . — glide the camera target to the selection (splat selection · objects · lights · measurement points · keyframes…)
  • Delete — delete selection
  • Brush size — Shift+wheel while brushing, or [ ]
  • Lattice: Shift/Ctrl+click toggle a control point · Shift+drag rectangle select · A all · I invert
  • Puppet pins: Shift+drag = secondary action, Shift+wheel = radius
  • Mesh elements: A toggle all · Ctrl/Cmd+I invert · W/E/R move/rotate/scale
  • Mesh faces: X extrude · I inset · P separate to a new object
  • Mesh edges: Alt+click select a quad edge ring · Ctrl/Cmd+R Loop Cut a quad ring · Ctrl/Cmd+B profile bevel · F fill one boundary loop
The shortcut modal
The shortcut modal
The in-editor modal is always the authoritative list — this page is a summary.